Getting Started with F#

Programmers who want to learn how to use F# to create applications

Prerequisite
None

Expected Duration
177 minutes

Description
F# is a Microsoft .NET language that offers support for functional programming in addition to object-oriented and imperative programming. This course introduce F#, describes the templates for creating F# programs and files in Visual Studio, and describes how to implement functional and object-oriented programming with F#. You’ll also learn how to use conditional expressions, work with loops, and handle exceptions with F#.

Objective

Introducing F# and Programming Functions

  • start the course
  • introduce F#, F# templates and F# interactive in Visual Studio, create a console app, and outline options for creating other types of F# applications
  • work with functions in F# using let and do bindings
  • use lambda expressions to define anonymous functions and closures in F#
  • use recursive functions for numeric computing in F#

Working with Functions

  • use partial application in F# functions
  • implement pipelining and function chaining
  • implement lazy evaluation of expressions in F#
  • handle exceptions in F# programs

Functional Types and Mutability

  • implement the tuple data type in F# programs
  • contrast and work with discriminated unions and enums in F# programs
  • use the unit type in F# programs
  • use the mutable and ref keywords to manage mutability in F# programs

Program Flow Control

  • use conditional expressions in F#
  • use for to, for in and for while loops in F#

Object Oriented Programming in F#

  • use classes including class constructors and properties as part of domain driven design in F# programs
  • use methods in F# programs
  • use events in F# programs
  • use structures in F# programs
  • use fields in classes and structures in F# programs

Interfaces and Inheritance

  • implement interfaces and use object expressions in F# programs
  • implement inheritance in F# programs

Static and Abstract Classes

  • specify class constructors and members as static in F# programs
  • implement abstract classes in F#

Working with Methods

  • use delegates in F# programs
  • extend existing types with type extensions in F#

Practice: Functions and Objects in F# Programs

  • use F# to creating the functions required to generate a stacked calculator

MONTHLY SUBSCRIPTION

$129/month
 

ANNUAL SUBSCRIPTION

$1295/year

Multi-license discounts available for Annual and Monthly subscriptions.