Introduction to Creating Graphics in Flash MX 2004

This course is included in our On-demand training solution.

Overview

To introduce creating graphics in Flash MX 2004

Target Audience

Web professionals; graphic designers; end users and home users wishing to create interactive Internet or intranet sites; Macromedia Dreamweaver(TM) MX 2004 designers using Macromedia Flash MX 2004 to add animation to web pages

Prerequisites

Basic computing and word-processing skills; familiarity with web terminology and Internet navigation; experience working in a Microsoft Windows or Apple Macintosh environment; familiarity with HTML; understanding of web design and the use of graphics

Expected Duration

235 min.

Course Objectives

Introduction to Creating Graphics in Flash MX 2004

  • identify the features of Flash MX 2004.
  • navigate the Flash MX 2004 interface.
  • use the timeline and layers in Flash MX 2004.
  • recognize how to plan a project in Flash MX 2004.
  • work with the Timeline and layers in Flash MX 2004.
  • work with the design panels in Flash MX 2004.
  • use the appropriate drawing tools for a given situation.
  • work with images in Flash MX 2004.
  • work with bitmaps and vectors in Flash MX 2004.
  • create images in Flash MX 2004.
  • recognize how symbols, instances, and libraries are organized in Flash MX 2004.
  • use symbols in Flash MX 2004.
  • work with symbols in Flash MX 2004.
  • SUBSCRIPTION COST



     

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